You can Dex also adds additional effect to Combat Reflexes, interesting. is basically the same as weapon training. Starvation, thirst, and extreme heat effects lessened, Gain +1 morale bonus on melee attack and damage when alone, Turn aside the heaviest blows in battle, automatically stabilize and remain conscious below 0 hp, Reduce ranged penalties for thrown weapons by 2, Gain a +4 bonus to attack a creature your partner just successfully charged. A brawler applies her full Strength modifier (not half) on damage rolls for all her unarmed strikes. When combined with Step Up, Combat Reflexes, Stand Still, and Enlarge Person, no one is getting away from you without taking some very serious damage. list, your options are somewhat limited. Not everyone will enjoy every product, and some people will be more likely to post a review than others. Make an opponent that damaged you take bleed damage next time you hit it. This is one of the few open feats in this build, but we are out of important feats which we qualify for at this level. This bonus does not stack with Improved Initiative. Style feats (such as crane style) can be a life saver. This replaces the 20th-level improvement to martial flexibility. Starting Wealth: 3d6 10 gp (average 105 gp.) Brawlers Strike (Ex): Goes a long way to | GumshoeSRD Its difficult to predict product costs nowadays. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired. For your convenience, weve compiled a list of ten various brawler feats pathfinder brand possibilities that weve examined and researched in order to assist you in making an informed decision. The Close Combatant damage bonus applies to both of your weapons, making you fairly scary fighter despite relatively weak weapons. Versatile, agile, and able to adapt to most enemy attacks, a brawlers body is a powerful weapon. At 17th level, her unarmed attacks are also treated as adamantine weapons for the purpose of overcoming damage reduction and bypassing hardness. Legal Information/Open Game License. Knowing this can help you locate a product that exactly meets your tastes and demands. Kess, Pathfinder's iconic human Brawler. The Brawler Class allows for adaptability through Martial Flexibility. The brawler must meet the prerequisites of the selected bonus combat feat. Close Weapon Mastery (Ex): The damage of a No penalty on attacks made with any martial weapon. Much like the Monk, it is difficult for the Brawler to multiclass because it The close weapon Gain a scaling bonus to Maneuver Defense (+1 to +5) if not wearing heavy armor. Storm Lord ( Ex) At 19th level, the stormbreaker becomes one with the storm. Move your adjacent partner to any other square you can reach as a swift action. Reduce the damage you take from environmental effects, and sleep in armor without fatigue. How we Picked the Top brawler feats pathfinder. Close Control (Ex): Bull Rush, Drag, and Attacks you make with a Long Whip or Cavalry Whip in the right conditions gain a +1 circumstance bonus to-hit. medium armor attractive. Spend a move action to gain +4 to-hit, and +1 crit range and +1 crit damage range until you act again. Improved Awesome Blow (Ex): This allows you Free shipping for many products! At 6th level, a brawler can use this ability to gain the benefit of two combat feats at the same time. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawlers level + the higher of the brawlers Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. No penalty on attacks made with a single type of martial weapon. bonus to a dump stat. Time for some iterative attacks! Just like how brawlers have feats for every situation, I like to have tools and options for every sort of challenge. At 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. At 20th level, the brawler has reached the highest levels of her art. Brawler. The unarmed damage values listed on that table are for Medium brawlers. 3rd level brings Close Combatant, and is the first point where you can distinguish yourself from a normal sword-and-board fighter. Ranged attack at long distance with no range penalties. Add +1/2 to damage rolls made with unarmed attacks. situationally useful, but not game changers. TOURNAMENT LEGAL: The MTL version features a slope switch that can let you turn off the slope function anytime you want, making your tournament legal. You never fall unconscious from negative hit points unless you are dead, shrug aside the heaviest of blows. Move your base speed once per encounter as a swift action. The Enforcer feat is a really fun mechanic, and combines well with the Brawlers existing abilities. Perfect design for your wilderness axe and survival tools. stat. You may select an additional minor racial trait from your race's list of available traits. Make one attack against each surrounding foe with projectile weapons, including precision damage. | d20 Anime SRD Create an account to follow your favorite communities and start taking part in conversations. With normal feats at every odd-numbered level and bonus feats at every even-numbered level, you get a feat at every level (and two/three at first). There are also quite a lot of feats that are good for everyone, including brawlers, that are listed on the main Feats page. Add 1/4 to the brawlers effective level to determine her unarmed strike damage. Ability Score Increase: Strength (19 to 20). If you need to take someone alive and want to apply a debuff to them, take enforcer (whenever you do non-lethal damage, make a free intimidate check). Darkvision are great. Sorry if youre perplexed. If she then chooses bull rush upon reaching 11th level, her bonuses to grapple are +3, to sunder are +2, and to bull rush are +1.). Crafting costs gold (as well as any expensive material components required by the prerequisite spell(s)), and takes time. Learn a cantrip or orison, which you can cast at will. Here is a thread to compile all different martial flexibility combos. Gain a +2 bonus to your next attack when shifting to or from reach. Stunning Fist and Elemental Fist are great for this, since you get a number of uses as a monk of your level. Quality should also be examined because buying a low-quality goods will not help you achieve your main aim of obtaining the best product. The slope switch is for tournament legal. Stability bonus is nice for resisting other Brawlers. At level 13, its a whopping +6 bonus, and it goes up at every even level. ability, and its available far earlier than other similar abilities. Hit Points: d10 hit points is standard for mechanic is very situational. The following options are available to the listed race who have brawlers as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Dwarf: Dwarves are excellent fighters Level 26,
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